About this job
Location options: Remote c#, xml, unity3d
Job type: Full-time
Experience level: Junior, Mid-Level
Role: Graphics/Game Developer
Industry: Computer Software, Education Technology, Simulation Software
Company size: 51-200 people
Company type: Private
Job description Your mission
At Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally. As a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education. To better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations.
NOTE: You will be working closely with the teams based in Denmark and the UK hence you need to be located in one of the European timezones. This is a full-time position and you will be assigne to 1-year project with possibility to extent the contract. Ideally, you are available to join us in April.
At Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.
We govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.
c#, xml, unity3d